THE ENGINEER'S GUILD
We are strange bedfellows. Untrusting of each other, dismissive and always looking to gain political capital to use against our opposite numbers. Yet for all that, our alliance is a necessary one that I imagine neither party could really function without. Until the time when the farce of union is played out, we shall have to keep our secrets close, as they do jealously guard their own from us.
In the years following the unification, they have concerned themselves with public developments, creating marvels of the new age in the cities across the Empire, uneasily nestled in with the cathedrals and castles. Whilst the elder members of their guild rest on their laurels at these magnificent accomplishments, the revolutionaries only see this as the beginning.
Further to this, the keenest amongst them have lent their hand to construction of clockwork instruments and devices of far more interest to our enlightened minds. I am especially fascinated with the automaton that they call Velocity. In that I see the path to immortality, carefully laid before us.
Just think of the power that we should wield if we were able to wrest the ability to construct towering behemoths like the mechanical walker from them, or craft our own firefly constructs!
None could stand before us.
- Midas, Alchemist’s Guild Team Captain
History of the
Resilient in combat, accurate with the ball, the Engineers rely on their ranged abilities to control the flow of the game. While not as mobile as some teams, they have the highest average kicking skill in the game, giving them a very accurate passing game. They excel in the mid-game, once all the pieces are in place they can control the pitch while pinging the ball around their opponent.
The Engineers play style is one of accuracy and controlling space. They utilise all manner of gadgets and devices to influence the direction of the game. From a distance, the Engineers players move as one giant machine, perfectly in sync with each other.
The Engineers skew towards scoring more goals than take outs, but they are strong at chipping away at the opponent’s health, allowing them the option of taking out a couple of opposing models in the late game.
The Engineers are a Guild for coaches who enjoy ranged control of their opponent and using that control to give themselves the freedom to dictate the pace of the game.